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Mods

Palworld Mods After the 1.0 Update

Jul 10, 2026

When a big patch lands, mods and tools like UE4SS go quiet for a bit — here's how to update safely, spot what works, and wait it out without losing a save.

Every big Palworld patch is a little bittersweet for modders: new content to enjoy, and a mod list that suddenly stops behaving. The 1.0 update was exactly that. Here's how to ride out a patch without losing your save — or your patience.

Why patches break mods

Mods hook into a specific game build. When Palworld updates, that build shifts under them, and things that fit yesterday don't fit today.

  • 1.0 changed the game build, and mods — plus tools like UE4SS — generally needed updating before they worked again.
  • This isn't anyone's fault; it's just how modding a living game goes.
  • Expect a lag after any big patch while authors catch up. Some mods update in a day, some take longer, a few retire.

Back up your save before you update

  • Saves live at %LOCALAPPDATA%\Pal\Saved\SaveGames\<SteamID>\<SaveID> — copy that folder somewhere safe first.
  • A modded save meeting a fresh patch can misbehave. A backup means you can always step back.
  • Reminder: mods are unsupported by Pocketpair, and single-player or your own private server is the safe place for them. Mods on official multiplayer or dedicated servers risk anti-cheat bans — don't take modded characters there.

Right after a patch: expect breakage

  • Assume your mods are off until proven working. Don't panic if the game acts strange or a mod does nothing.
  • If Palworld crashes on launch after updating, an outdated mod or an out-of-date UE4SS is the usual suspect. Disabling mods is the first thing to try.

Check each mod's page for compatibility

This is where a good mod hub earns its keep:

  • On the Palworld pages at Nexus Mods and Thunderstore, check the "last updated" date. Updated after the patch is a good sign.
  • Sort a hub by "last updated" or "most endorsed" to surface mods that are current and well-liked.
  • Read the recent comments and posts — that's where players report whether a mod works on the new build, often before the description catches up.
  • For UE4SS mods, make sure UE4SS itself is current from its official home: UE4SS on GitHub. If the loader is behind, nothing built on it will run right.

Disable a broken mod

When something's clearly not working:

  • Mod manager (Vortex or Thunderstore Mod Manager / r2modman): disable or uninstall it there.
  • Manual pak: pull its .pak out of Pal/Content/Paks/~mods.
  • Manual UE4SS mod: remove it from the Mods folder or take its line out of mods.txt.
  • Still stuck? In Steam you can verify/repair the game files to reset to a clean install. Disabling auto-updates or rolling back a version is possible too, but do it with care — that's for folks who know exactly what they're changing.

Be patient — updates come

  • Popular mods usually get patched, but on the author's schedule, not the patch's.
  • Following or endorsing a mod helps you catch its update, and it thanks the person doing the unpaid work.
  • Play unmodded in the meantime — 1.0 has plenty of new ground to cover on its own.

Where to go next

Give the ecosystem a week or two to settle, keep that save backup handy, and re-check the hubs' "last updated" dates before you reinstall anything. While you wait, our guides hub, breeding tool, and world map are patched and ready. Got a mod question after the update? Come holler at us.


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