Paldeck #030
Killamari
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Killamari is a common Water/Dark dual-type, entry #030 in the Paldeck — right at home in the wet and a natural answer to Fire. It sits in the XS size class and is a night owl, most active after dark. In the field guide's words: “It wraps itself around an enemy's head, sucking out their insides. Pal mummies are occasionally found, but these are in fact <characterName id=|NegativeOctopus|/> victims.”
In a scrap, Killamari brings around 100 Attack, 70 Defense and 60 HP — it's built to hit hard and play offense. Back at base it earns its keep with Gathering (Lv 1), Transporting (Lv 2), and Watering (Lv 1), so it's as useful at home as it is out on the trail.
Defeat or capture one and you can expect drops like Aquatic Pal Fluids, Venom Gland, and Killamari Tentacle. It also plays into special breeding combos — pair it up in the breeding calculator to see what hatches. Going by its capture rate, Killamari is a fair catch with the right spheres. Mark it in your collection to track it toward Paldeck completion — and see what share of the community has caught it, too.
Base stats
Work suitabilities
Active skills
| Lv | Move | Element | Power | CD |
|---|---|---|---|---|
| 1 | Hydro Jet | Water | 40 | 2 |
| 7 | Poison Blast | Dark | 30 | 2 |
| 15 | Dark Ball | Dark | 50 | 2 |
| 22 | Shadow Burst | Dark | 80 | 4 |
| 30 | Acid Rain | Water | 120 | 8 |
| 40 | Nightmare Ball | Dark | 300 | 16 |
| 50 | Dark Laser | Dark | 450 | 20 |
| 70 | Dark Whisp | Dark | 600 | 30 |
Drops
- Aquatic Pal Fluids ×1 · 100%
- Venom Gland ×2–4 · 100%
- Killamari Tentacle ×1 · 50%
Where to find
Roams the wild in 250 spots, around level 5–62 (day & night only).
See Killamari on the mapBreeding
Special combos
Only special/unique combos are listed. Use the breeding calculator for any pairing.